This Content was Removed
This page contains features of Biomes o' Plenty which are removed in later versions.
Biomes O' Plenty has one command named /biomesoplenty; this have been added since 1.8 and remained until 1.16.1.
/biomesoplenty, or /bop for short, is used for three things:
- Teleporting to biomes
- Finding the ID for biomes
- Removing all types of certain blocks from a given chunk radius
tpbiome is used to teleport to biomes, to use it you type, for example:
/bop tpbiome 50
This will teleport you to a Cherry Blossom Grove biome
In place of 50, type a number between 40 and 102 to find a biomesoplenty biome. Numbers 0-39 are all vanilla biomes.
If it says "Could Not Find Biome [biomename]!" as an error message in chat, that means that there is none of the biome you want within 10,000 blocks of you. If it says "Could Not Find Biome Undefined!", then that means the biome doesn't exist.
In 1.8, you used to be able to type the biome's name instead, but since 1.9 it is now the biome's ID.
In 1.13.2 and higher, this has changed to a full ID rather than a number ID, since number IDs and data values got removed due to 1.13's flattening, such as:
/bop tpbiome biomesoplenty:alps
/biomesoplenty command was removed in 1.16.1 due to vanilla adding /locatebiome command that does work on BOP biomes.
biomename is used to find the name of each biome ID.
/bop *biomename* 50
In this example, upon typing it, a message will come up in chat of the name of the biome using biome id 48 (Cherry Blossom Grove). The normal biomes appear first in alphabetical order, and then subbiomes appear, and at the end, oceanic biomes. 40 is Gravel Beach