Biomes O' Plenty Wiki
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Seasons are a major feature in Serene Seasons. Not only do grass and foliage colors change between seasons, but temperatures shift and the types of crops that are in season will also differ.

There are technically 12 seasons in Serene Seasons, with each of the 4 seasons (Spring, Summer, Autumn, and Winter) having an Early, Mid, and Late sub-season. Each sub-season lasts for 8 in-game days by default, so a full year lasts for 96 in-game days. The Four Seasons Affect Temperate and Subtropical Biomes like Forests, Plains and Mountains.

However, tropical biomes, such as jungles, stony peaks and savannas will go through Wet and Dry seasons except Deserts. Additionally, in tropical biomes such as Tropical Rainforest, only Summer crops are in season due to the relatively higher temperatures (Other crops can still be grown underground, or using a glass roof to insulate them). Also during the Early/Late Wet or Dry Seasons, weather will act as it normally does in vanilla Minecraft. Any tropical biomes like Jungles will be hot even during winter and the grass will not change to blue and they will not snow.

Subtropical/Temperate Seasons[]

Spring[]

Spring is the 1st season of the year for temperate biomes.

In Spring, the grass and foliage transitions to a blue-ish green color, and biome temperatures start warming up from Winter towards the end of the season. Winter snows start to melt, and precipitation is also more frequent in Spring. The icon for spring is a pink flower.

Summer[]

Summer is the 2nd season of the year for temperate biomes.

In Summer, the grass and foliage mellows out to a yellow-ish green tint. Temperatures are the highest at this time and percipitation steadily decreases after the transition from Spring. Thunderstorms are also more common in summer. The icon for summer is a yellow sun.

Autumn[]

Autumn is the 3rd season of the year for temperate biomes.

In Autumn, the grass transitions to a yellow-ish color, while foliage gets a yellow-ish and later an orange-ish tint, which is most vibrant at its peak. Biome temperatures start to fall towards the end of the season leading to Winter. The icon for autumn is an orange maple leaf.

Winter[]

Winter is the 4th season of the year for temperate biomes.

In Winter, the grass and foliage fades in color into brown or gray, making plants look dead. Biome temperatures are the lowest, allowing snow to start falling in biomes that normally don't receive any. Precipitation is also more frequent in Winter. The icon for winter is a snowflake.

Notes[]

  • Evergreen Trees like Fir or Spruce do not get affected by Seasons.
  • Leaves don't disappear in the winter.

Tropical Seasons[]

Wet Season[]

The Wet Season is a tropical season affecting tropical biomes (Jungles, Deserts, etc.). It is split up into 3 sub-seasons: Early Wet Season, Mid Wet Season, and Late Wet Season. The Wet Season starts at the beginning of Winter, and ends at the beginning of Summer.

In the Wet Season, the grass and foliage turns to a lush, green color.

In the Mid Wet Season, it can rain in tropical biomes that normally don't receive any.

Dry Season[]

The Dry Season is a tropical season affecting tropical biomes (Jungles, Deserts, etc.). It is split up into 3 sub-seasons: Early Dry Season, Mid Dry Season, and Late Dry Season. The Dry Season starts at the beginning of Summer, and ends at the beginning of Winter.

In the Dry Season, the grass and foliage turns to a yellow-ish color.

In the Mid Dry Season, it won't rain in tropical biomes that normally receive it.

Blocks & Items[]

Calendar[]

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The Calendar can be crafted to check the progression of the seasons. It is represented by dots: 1 dot is Early, 2 dots is Mid, and 3 dots is Late. If you are in any tropical biome, the progression of tropical seasons will be seen instead. It is craftable by 8 paper around 1 clock.

Season Sensor[]

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There is also a Season Sensor, which can be right-clicked to switch between the 4 main seasons and gives off a redstone signal if the season it's set to is currently present in the world.

The strength of the signal correlates to how far it is into the season. At the start of a season, it will have a strength of 1, and increase up to a strength of 15 by the end.

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